#pragma once
#define col 9
#define row 9
#define cols col+2
#define rows row+2
#define easy_count 10
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
void game();
void initboard(char board[rows][cols], int r, int c, char ret);
void displayboard(char board[rows][cols], int r, int c);
void setmine(char board[rows][cols], int r, int c);
int getminecount(char board[rows][cols], int x, int y);
void findmine(char board[rows][cols], char board2[rows][cols], int r, int c);
